Local stories
Connect places with questions, facts, puzzles and challenges.
Create a route that leads participants to sights, historic locations and lesser-known city stories. One game can be available across multiple days and languages.

At every checkpoint you can present a place description, ask a question or give the participant the next clue. An ordinary walk becomes purposeful and engaging city discovery.
Event times can be split across days, while a public game can appear on the Atklāj home page. Multiple languages help make the route accessible to visitors.
Connect places with questions, facts, puzzles and challenges.
Review checkpoint locations and adjust their order to fit the route.
Add several languages and let participants choose the one they prefer.
The setup guide leads you through the process. You can return and improve the event information later.
Yes. During event setup you can choose to display it on the public Atklāj home page.
Yes. Set one continuous period or add separate start and end times for each day.
Yes. The organiser can set the checkpoint location and allowed distance.
Create an organiser profile and prepare your first game for free.